Season 4 of Diablo 4 is shaping up to be a game-changer, according to a recent video update called “Inside The Game.” Developers talk about on what’s in store for players.
After some initial hiccups with the Diablo 4 seasons , it looks like Season 4 is set to shine. The dev team learned heaps from the first PTR, especially about end-game challenges and balance tweaks. Get ready for big changes in how you deal with items. They’re aiming to make things simpler and more user-friendly, based on feedback from the community. Plus, there’s a new feature called Tempering, letting you customize your gear as you go.
The Pit, a fresh endgame challenge added in Season 4. You’ve got 10 minutes to fill up a bar by taking down enemies, then you’ll face a random boss. Beat them, and you might snag some sweet materials for Masterworks, Diablo devs are calling it “The hardest content in the game”.
READ MORE: Blizzard shares a major preview of Diablo 4 Season 4: Loot Reborn
Also, Helltides are undergoing changes, with the feature introducing a variety of new activities. The first one involves intensifying the presence of Cultists throughout the Tide. Additionally, Season 4 introduces the archetype of the Doomsayer. Moreover, if you manage to survive long enough, you may encounter the Hellborn. Defeating this force will grant you the materials necessary to participate in the new Helltide activity, “The Accursed Rituals.” These rituals attract all monsters, triggering a massive battle. This includes a massive slug beast called the Hellworm emerging from the ground. If players survive this onslaught, they’ll encounter a new Helltide mini-boss, the Blood Maiden.
During data mining, many websites have already uncovered information and leaks about The Iron Wolves. Their inclusion in the game has been confirmed. They are finally joining the fight.
Players who progress through the Call of the Wolves seasonal activity will earn Honor with the Iron Wolves and unlock access to rewards.