In an extensive 17-minute video posted on Twitter today, Joe Blackburn, the director of Destiny 2, covered multiple game-related topics as the highly anticipated reveal of The Final Shape approaches in just one week. However, a major point of focus during the conversation revolved around the Crucible. Blackburn has mentioned that the development team intends to shift their approach in the future.
Trying something different, yall have 15 minutes to chat? pic.twitter.com/wzB6xqJPGU
— Joe Blackburn (@joegoroth) August 15, 2023
The Destiny 2 director announced a change in content strategy for Crucible mode. Instead of releasing maps gradually over the year, they will now concentrate on creating a comprehensive free map pack, providing diverse and specialized experiences all at once in the coming year.
Apart from the Crucible segment, numerous other aspects have been addressed, including:
– The recorded showcase on August 22 was produced some time ago and isn’t a response to the State of the Game (SOTG) or recent feedback.
– The showcase will primarily focus on the narrative, location, and briefly touch on potential alterations to the live service post-The Final Shape.
– New game modes will be integrated into the core Player vs. Player experience.
– The reward structure for competitive points will transition to a more straightforward system where the outcome of winning or losing carries greater significance.
– Bungie is establishing a dedicated team for PvP strikes.
– Armor is generally divided into three categories: Aspirational (raids, dungeons, trials), Narrative (seasonal and ritual items), and Silver (Eververse sets).